Software Engineer Intern, Arene Simulation
Woven by Toyota
June - August 2025PythonBlenderUnreal Engine
- Built a pipeline to convert 3D models from Blender into Unreal Engine and RoadRunner for asset and scenario creation
- Developed vehicle model validation tooling (body, wheels, paint), uncovering issues in 95% of existing assets
- Designed a customizable shell-based workflow with modular YAML configuration files for conversion/validation setup